Devlog
How it's made
Write-ups on how the mods work under the hood: the systems, the Bedrock limits they run into, and the workarounds.
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Five Bedrock add-on bugs that fail without an error An invisible horse, legs running four times too fast, a mob that forgot how to jump, and a magic pack that broke without being touched. Five Minecraft Bedrock add-on bugs I hit building LLS Equestrian and the Magic Pack, and how to catch them. -
Making it snow on a plains farm: faking winter weather in Minecraft Bedrock Bedrock has no snow weather and decides rain-or-snow from the biome. How LLS Seasons builds a snowy day from fog, a particle and a snow carpet of its own, and the summer freeze a snow sweep caused. -
Making a gate swing in Minecraft Bedrock, when blocks can't animate Bedrock blocks can't move, and a custom block's collision has to fit inside one block. How the double-wide gates in LLS Missing Blocks fake both, and the collision tricks that keep a cow in and let a horse through. -
Paws that stay planted: two-bone IK in Molang for the Doggoyle How the Doggoyle in the LLS Magic Pack keeps its paws on the ground at a walk, trot and gallop: a stride clock from ground speed, footfalls planned on the floor, and inverse kinematics solved every frame in Bedrock's Molang. -
Real horse coat genetics in Minecraft Bedrock: how LLS Equestrian breeds colour Eight real colour genes, 18 base coats and hidden carriers. How a foal's coat is worked out from its parents in LLS Equestrian, and why a black horse can throw a chestnut foal. -
Bedrock has no sit button: how the Missing Blocks stool seats a player Minecraft Bedrock can't make a player sit, so the stool in LLS Missing Blocks spawns an invisible rideable seat. Why the obvious height maths sank players half a block into the stool, and the one-line rule that works.