LLS Night Lite

Lights that stop mobs spawning, and anchors that keep your base running while you are away. Also inside the Farm Sim Pack.

Utility Released Updated

Lighting a base is a chore dressed up as decoration: you don’t put torches where they look good, you put them every seven blocks so nothing spawns behind you. Night Lite splits the two. Its lights keep an area spawn-free whatever the light level, so you can light a build the way you want it lit, and its anchors keep your base running while you’re away.

Got the Farm Sim Pack? You already have this. The farm runs inside its anchors, so it’s built in. This standalone is for anyone who wants the lights and the chunk-loading without the farming. Don’t switch both on in the same world.

The Victorian lampOne proper lamp, and it spawn-proofs a 32-block box round itself.
BlockCrafted fromLight
Victorian Lamp5 iron ingots + glowstone + black dye15
Victorian Lamp (Plain)5 iron nuggets + glowstone + black dye15
Lamp Post3 iron ingots, makes 4none, it’s the pole

Stack as many posts under a head as you like: one lamp head is one ward, 32 blocks out each way, 32 up and 32 down. Lamps never use a ticking-area slot, so place as many as you want. Vanilla torches, lanterns and glowstone are left exactly as they are.

Safe anchorsYour farm keeps growing while you're on the other side of the world.
  • Safe Anchor (1 dirt): spawn-proofs like a lamp, and keeps its chunks loaded and ticking 24/7 in a 2-chunk radius. Crops grow, hoppers move, redstone runs, bred animals get on with their lives
  • Large Safe Anchor (4 dirt): the same at a 4-chunk radius, the engine’s maximum, for a single slot
  • An anchor’s protection is always the same size as the area it keeps loaded
  • Drop one in a field or a pen and LLS Farm Options sees it as a farm zone
What "protected" meansNo hostile spawns and no stray animals. Your own spawns still work.

Inside a lamp’s ward or an anchor’s area, anything hostile that spawns is removed straight away, and so are wild animals, so a farm stays exactly the herd you built. Spawn eggs, thrown eggs, buckets and ordinary breeding all work as normal, and other add-ons can still spawn things in a zone if they tag them.

The ten-slot limitBedrock allows ten ticking areas a world. The anchors share them.

That cap is Bedrock’s, not Night Lite’s, so the anchors are careful with it. One placed inside another’s loaded area shares it instead of using a slot. Anchors past the cap still block spawns, they just don’t chunk-load, and when a slot frees up, a waiting anchor is promoted into it on its own.

Seeing your zonesParticle borders: green for a lamp, red for an anchor.

Tap any lamp or anchor (right-click on PC) to toggle borders round every zone nearby, and a new one flashes its border for 20 seconds when you place it. The Zone Viewer (a stick, shapeless) does the same from anywhere, and sneak + use gives a readout: your anchors, your lamps, and how many of the ten slots are in use.

With the borders showing, every Safe Anchor sends up a tall red column out of the ground and its corner posts stand taller, so an anchor buried under a field or a pen is easy to find again.

How to install

  1. Open the downloaded .mcaddon file. Minecraft launches and imports it on its own.
  2. Create or edit a world, and in Behaviour Packs and Resource Packs turn this one on. No experiments needed: leave Beta APIs off.
  3. Needs Minecraft Bedrock 1.21.0 or newer. Tested on Bedrock 26.60.

Stuck on your phone? Watch the 40-second install video ▸

Full install guide: every device, Realms and servers ▸
Not working after an update? ▸

Console (Xbox, PlayStation, Switch) can't sideload add-ons — this file only works on Windows, Android and iOS.

Questions

Can an anchor keep my mob farm running while I'm away?

No, and no add-on can. Bedrock only spawns hostile mobs around players who are online, not around loaded chunks. An anchor keeps crops, hoppers, redstone and animals going; mob spawns need you there. That's why the old Active Anchor was taken out in 1.2.0, and any already placed just sit there doing nothing.

Does it change torches or lanterns?

No. Vanilla torches, lanterns and glowstone work exactly as they always have. Only the lamps and anchors from this pack ward an area.

Does it work on Xbox, PlayStation or Switch?

Not yet. Consoles can't install add-on files, so this works on Windows, Android and iOS. The only way an add-on ever reaches console is the Marketplace.

Do I need to turn on experiments?

No. Switch the behaviour and resource packs on for your world and leave Beta APIs and the other experiments off.

Which version of Minecraft do I need?

Bedrock 1.21.0 or newer. Last played on Bedrock 26.60, the newest update at the time.

Can I use it alongside LLS Farm Sim Pack?

Not switched on at the same time. Already includes Night Lite. Take one or the other, not both.

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Updates

  1. Version 1.5.3, the same Night Lite that ships inside Farm Sim Pack 0.7.0. With your borders showing, a tall column rises out of every Safe Anchor, so one buried under a field is easy to find again, and the zone's corner posts stand taller.
  2. Version 1.5.2, the same Night Lite that ships inside Farm Sim Pack 0.6.5. Other LLS packs can now switch your zone borders on and off.
  3. Out as a beta download of its own. It's also inside the Farm Sim Pack — take one or the other, not both.
  4. Added to the site.